Jewel of Moss [Jam Build]
The sun has not risen over the sultanate of moss for countless years: the Princess of Dawn was abducted and murdered by the Sorcerers' people. Deciding to put an end to their suffering, mossy creatures repaid the sorcerers with their own card by abducting the young Goddess of Witchcraft. They want to turn her into a new sun, and if they succeed, the magic of jewels will die forever. You know what to do.
Jewel of Moss is an action focused adventure with roguelike elements. Enter randomly shuffled rooms, fight squishy enemies with the magic of jewels, and try new wands! (And don't forget to fight that super-furious boss on stage 6 ;>)
This game is an entry for Juice Game Jam II. My interpretation of the "paying your price" theme: upon killing an enemy, a fixed value is taken away from your amount of money, which weakens your armor and attacking power. You get your little victory, but you're also paying your price.
ATTENTION: there's no gameplay tips or tutorials in-game yet. It's not that difficult, however, just use...
- F button to switch fullscreen mode;
- Classical WASD to move your character;
- Hold or Press Spacebar to shoot;
- Mouse to aim;
- Q and E to equip new wand or left your previous one.
Status | In development |
Platforms | HTML5 |
Author | MrCloudberry |
Genre | Action |
Made with | Construct |
Tags | Dungeon Crawler, Hand-drawn, juicejam, juicejam2, Magic, Pixel Art, Roguelike, Roguelite |
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